DESIGN PRINCIPLE
The MiG-21bis was first experiment of AFormX in the field of VR simulators.
The current commercial success of this simulator was totally unplanned and unexpected, as the project was designed as a purely internal learning project that was a lot of fun to build and fly.
This choice of the MiG-21 as our entry project was based on two good reasons:
- A high fidelity VR model of the aircraft was available so we could concentrate our development on integration and hardware part. A benefit of an available model was that we could fly the simulator immediately.
- We have in-house knowledge of this particular aircraft. One of our senior advisers is one of the most experienced MiG-21 instructors worldwide. With this simulator, the development team could experience of learning a totally new skill (flying a non-fly-by wire, delta-winged, supersonic interceptor) through a VR simulator. This gave the team a new outlook and a deeper understanding for this form of learning. This was used to a great extent in all the following projects, especially in X-ALPHA.